Materials Artist

  • location: Redmond, WA
  • type: Contract
  • salary: $25 - $35 per hour

job description

Materials Artist

Materials Artist needed for Contract Opportunity with Randstad Technologies client in Redmond, WA

Chief Responsibilities:

  • Create photo-realistic texture assets from reference via flexible, parameter driven Substance Designer graphs in addition to detailed Substance Painter files.
  • Create highly reusable utilities in Substance Designer to aid in creating complex graphs or Substance Painter projects.
  • Collaborate with production leads, art directors and Tech Art to create high quality game-ready materials and textures, establish a versatile Substance library and develop best practices
Minimum Requirements:

  • Expert knowledge of Substance Designer and Substance Painter
  • Strong understanding of PBR material, workflows and pipelines
  • Portfolio with scenes and/or materials using tiling textures generated from Substance Designer with technical break downs. Additional assets textured with Substance Painter is a plus.
Preferred:

  • 2+ years of experience working with Substance in a production environment
  • Strong foundation with major 3D content creation package (Maya, Max)
  • Strong foundation in ZBrush
  • Experience in scanning/referencing real-world surfaces for texture/material creation

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