Animation Tools Engineer

  • location: Redmond, WA
  • type: Contract
  • salary: $40 - $55 per hour
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job description

Animation Tools Engineer

job summary:
Animation Tools Developer needed for Contract Opportunity with Randstad Technologies client in Redmond, WA

Job Description

Our client is looking for an Animation Tools Developer to help create their next-generation game editor to enable artists and designers to create cutting edge games. Animation is a major part of the game experience and they are looking for an experienced engineer with the ability to help them deliver a robust, solid toolset to create all of the animation content for a large AAA game title. As a candidate, you should understand and have experience with the challenges of large application development and automation frameworks.

Responsibilities

  • Drive enhancement and development of new and existing animation tools in their internally developed game engine and game editor.
  • Partner with animation developers on the creation of new animation technologies and matching tools/workflows.
  • Work with artists, designers and programmers to analyze tools/pipelines and workflows and determine areas for improvements (speed and to increase tool capabilities).
  • Work with animators and artists to design and prioritize new features.
  • Work with producers to accurately schedule and coordinate cross-team to deliver polished, fully comprehensive experiences.
Qualifications & Skills

  • At least 3 years of professional C# and C++ experience
  • Experience developing large WPF applications
  • Experience working with large and complex tools and codebases
  • Passion for creating amazing AAA game experiences
  • Previous game development experience and knowledge of game development technologies
  • Strong cross-team communication skills. You must work well with artists and designers
  • Good understanding of algorithms, performance, optimization and debugging
  • Solid 3D Math skills (linear algebra and trig.)
Pluses

  • Strong UX design sensibilities
  • Experience with current animation tools and middleware
  • One or more shipped titles in an animation or tools role
  • Experience with different 3d art packages and pipelines
 
location: Redmond, Washington
job type: Contract
salary: $40 - 55 per hour
work hours: 9 to 5
education: Bachelors
 
responsibilities:
Responsibilities

  • Drive enhancement and development of new and existing animation tools in their internally developed game engine and game editor.
  • Partner with animation developers on the creation of new animation technologies and matching tools/workflows.
  • Work with artists, designers and programmers to analyze tools/pipelines and workflows and determine areas for improvements (speed and to increase tool capabilities).
  • Work with animators and artists to design and prioritize new features.
  • Work with producers to accurately schedule and coordinate cross-team to deliver polished, fully comprehensive experiences.
 
qualifications:
Qualifications & Skills

  • At least 3 years of professional C# and C++ experience
  • Experience developing large WPF applications
  • Experience working with large and complex tools and codebases
  • Passion for creating amazing AAA game experiences
  • Previous game development experience and knowledge of game development technologies
  • Strong cross-team communication skills. You must work well with artists and designers
  • Good understanding of algorithms, performance, optimization and debugging
  • Solid 3D Math skills (linear algebra and trig.)
Pluses

  • Strong UX design sensibilities
  • Experience with current animation tools and middleware
  • One or more shipped titles in an animation or tools role
  • Experience with different 3d art packages and pipelines
 
skills: Qualifications & Skills

  • At least 3 years of professional C# and C++ experience
  • Experience developing large WPF applications
  • Experience working with large and complex tools and codebases
  • Passion for creating amazing AAA game experiences
  • Previous game development experience and knowledge of game development technologies
  • Strong cross-team communication skills. You must work well with artists and designers
  • Good understanding of algorithms, performance, optimization and debugging
  • Solid 3D Math skills (linear algebra and trig.)
Pluses

  • Strong UX design sensibilities
  • Experience with current animation tools and middleware
  • One or more shipped titles in an animation or tools role
  • Experience with different 3d art packages and pipelines

Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.

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