Back-End Mobile Game Engineer

  • location: Sacramento, CA
  • type: Permanent
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job description

Back-End Mobile Game Engineer

job summary:
Our client has a permanent opportunity for a Back-End Mobile Game Engineer in Sacramento, CA.

Our client is looking for an experienced individual who will design, build, deploy, and run highly scalable and stable server architectures for connected functionality in their newest mobile game. The engineer will work as part of a game team to create and refine game server frameworks as well as contribute to design and implementation of launch and post-launch strategies.

As a Server Software Engineer for a mobile game at our client, you will:

  • Design, develop, and run a fast, massively scalable, highly available game service all the way from conception to delivery to live service operations
  • Work with designers, client engineering, and production teams to achieve gameplay goals and objectives that are supported by the service
  • Provide solutions that address network latency, reliability, and scalability issues
  • Implement security best practices and original techniques to keep user data secure and prevent cheating
  • Be held to high-quality standards through technical guidance, leadership, and mentoring
  • Create and run automated testing, readiness testing, and deployment plans
  • Monitor the performance and costs of the server infrastructure to drive continuous improvement
Qualifications:

  • 4+ years development of scalable back-end services
  • BS degree in Computer Science or equivalent work experience
  • Proficiency in Java Server Development and Object Oriented Design
  • Deep experience with Cloud services like Amazon Web Services or Google App Engine
  • Experience with Database Design and caching and usage of large datasets in both relational (MySQL, Postgres) and NoSQL (Couchbase, DynamoDB) environments
  • Experience with Aspect Oriented Programming and familiarity with frameworks such as Guice/Spring
  • Deep understanding of different networking technologies, protocols (TCP/IP, HTTP, REST)
Assets:

  • Familiarity with some or all of the following languages/technologies: Javascript, JSON, XML, HTML, CSS, Python, C#, Objective-C
  • Experience developing online connectivity for iOS and/or Android games
  • Working knowledge of mobile live service operation on a large scale
 
location: Sacramento, California
job type: Permanent
work hours: 8 to 5
education: No Degree Required
 
responsibilities:
Our client has a permanent opportunity for a Back-End Mobile Game Engineer in Sacramento, CA.

Our client is looking for an experienced individual who will design, build, deploy, and run highly scalable and stable server architectures for connected functionality in their newest mobile game. The engineer will work as part of a game team to create and refine game server frameworks as well as contribute to design and implementation of launch and post-launch strategies.

As a Server Software Engineer for a mobile game at our client, you will:

  • Design, develop, and run a fast, massively scalable, highly available game service all the way from conception to delivery to live service operations
  • Work with designers, client engineering, and production teams to achieve gameplay goals and objectives that are supported by the service
  • Provide solutions that address network latency, reliability, and scalability issues
  • Implement security best practices and original techniques to keep user data secure and prevent cheating
  • Be held to high-quality standards through technical guidance, leadership, and mentoring
  • Create and run automated testing, readiness testing, and deployment plans
  • Monitor the performance and costs of the server infrastructure to drive continuous improvement
Qualifications:

  • 4+ years development of scalable back-end services
  • BS degree in Computer Science or equivalent work experience
  • Proficiency in Java Server Development and Object Oriented Design
  • Deep experience with Cloud services like Amazon Web Services or Google App Engine
  • Experience with Database Design and caching and usage of large datasets in both relational (MySQL, Postgres) and NoSQL (Couchbase, DynamoDB) environments
  • Experience with Aspect Oriented Programming and familiarity with frameworks such as Guice/Spring
  • Deep understanding of different networking technologies, protocols (TCP/IP, HTTP, REST)
Assets:

  • Familiarity with some or all of the following languages/technologies: Javascript, JSON, XML, HTML, CSS, Python, C#, Objective-C
  • Experience developing online connectivity for iOS and/or Android games
  • Working knowledge of mobile live service operation on a large scale
 
qualifications:
Our client has a permanent opportunity for a Back-End Mobile Game Engineer in Sacramento, CA.

Our client is looking for an experienced individual who will design, build, deploy, and run highly scalable and stable server architectures for connected functionality in their newest mobile game. The engineer will work as part of a game team to create and refine game server frameworks as well as contribute to design and implementation of launch and post-launch strategies.

As a Server Software Engineer for a mobile game at our client, you will:

  • Design, develop, and run a fast, massively scalable, highly available game service all the way from conception to delivery to live service operations
  • Work with designers, client engineering, and production teams to achieve gameplay goals and objectives that are supported by the service
  • Provide solutions that address network latency, reliability, and scalability issues
  • Implement security best practices and original techniques to keep user data secure and prevent cheating
  • Be held to high-quality standards through technical guidance, leadership, and mentoring
  • Create and run automated testing, readiness testing, and deployment plans
  • Monitor the performance and costs of the server infrastructure to drive continuous improvement
Qualifications:

  • 4+ years development of scalable back-end services
  • BS degree in Computer Science or equivalent work experience
  • Proficiency in Java Server Development and Object Oriented Design
  • Deep experience with Cloud services like Amazon Web Services or Google App Engine
  • Experience with Database Design and caching and usage of large datasets in both relational (MySQL, Postgres) and NoSQL (Couchbase, DynamoDB) environments
  • Experience with Aspect Oriented Programming and familiarity with frameworks such as Guice/Spring
  • Deep understanding of different networking technologies, protocols (TCP/IP, HTTP, REST)
Assets:

  • Familiarity with some or all of the following languages/technologies: Javascript, JSON, XML, HTML, CSS, Python, C#, Objective-C
  • Experience developing online connectivity for iOS and/or Android games
  • Working knowledge of mobile live service operation on a large scale
 
skills: Our client has a permanent opportunity for a Back-End Mobile Game Engineer in Sacramento, CA.

Our client is looking for an experienced individual who will design, build, deploy, and run highly scalable and stable server architectures for connected functionality in their newest mobile game. The engineer will work as part of a game team to create and refine game server frameworks as well as contribute to design and implementation of launch and post-launch strategies.

As a Server Software Engineer for a mobile game at our client, you will:

  • Design, develop, and run a fast, massively scalable, highly available game service all the way from conception to delivery to live service operations
  • Work with designers, client engineering, and production teams to achieve gameplay goals and objectives that are supported by the service
  • Provide solutions that address network latency, reliability, and scalability issues
  • Implement security best practices and original techniques to keep user data secure and prevent cheating
  • Be held to high-quality standards through technical guidance, leadership, and mentoring
  • Create and run automated testing, readiness testing, and deployment plans
  • Monitor the performance and costs of the server infrastructure to drive continuous improvement
Qualifications:

  • 4+ years development of scalable back-end services
  • BS degree in Computer Science or equivalent work experience
  • Proficiency in Java Server Development and Object Oriented Design
  • Deep experience with Cloud services like Amazon Web Services or Google App Engine
  • Experience with Database Design and caching and usage of large datasets in both relational (MySQL, Postgres) and NoSQL (Couchbase, DynamoDB) environments
  • Experience with Aspect Oriented Programming and familiarity with frameworks such as Guice/Spring
  • Deep understanding of different networking technologies, protocols (TCP/IP, HTTP, REST)
Assets:

  • Familiarity with some or all of the following languages/technologies: Javascript, JSON, XML, HTML, CSS, Python, C#, Objective-C
  • Experience developing online connectivity for iOS and/or Android games
  • Working knowledge of mobile live service operation on a large scale

Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.

Qualified applicants in San Francisco with criminal histories will be considered for employment in accordance with the San Francisco Fair Chance Ordinance.

We will consider for employment all qualified Applicants, including those with criminal histories, in a manner consistent with the requirements of applicable state and local laws, including the City of Los Angeles' Fair Chance Initiative for Hiring Ordinance.

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