Build Engineer

  • location: Redmond, WA
  • type: Contract
  • salary: $40 - $60 per hour
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job description

Build Engineer

job summary:
Software Engineer needed for contract opportunity with Randstad Technologies client in Redmond, WA.

ROLE AND RESPONSIBILITIES

The Client Core team employs a wide variety of build technologies and runs hundreds of builds per day, many of which employ dozens of individual legs. With so many moving parts, there can be lots of failed builds (especially during any sort of outage). The Engineering Services team creates and maintains build infrastructure, promotes best practices, and lives on the front line of analysis when things go wrong. We're looking for someone with organizational skills, build experience, and a general knack for diagnosing failures, who can be the front line of build failure investigation.

 
location: Redmond, Washington
job type: Contract
salary: $40 - 60 per hour
work hours: 9 to 5
education: Bachelors
 
responsibilities:
o Monitor newly created issues in our github repo, and determine if they should go to the team to create tickets, the team that handles issues with components they own, an support ticket, or to various Client Core product teams in the case the build failure is theirs

o Apply labels to issues to track types of problems encountered, regularly provide status on this. Coordinate with team members to make sure assignments are accurate.

Build Failure investigation work includes:

o Monitor a specified of builds Client Core teams, acting whenever a given build fails:

§ Determine root cause(s) of failure using logs and other artifacts. This may include but is not limited to:

· Source code history analysis

· Connecting to build machines and directly investigating them

· Obtaining a local repro of the failure

§ Ensure GitHub issue(s) are created or routed to the appropriate owners.

§ Associate build failures with their matching GitHub issue in Client

o Recommend areas for investment to increase reliability (e.g. suggest where better logging, more retries, etc. could reduce the incidence of failure)

o Communicate with the individual or team which caused a build failure to ensure that they are working to unblock it (if applicable).

o Regularly communicate a summary of build failure analysis to the different teams

 
qualifications:
QUALIFICATIONS

A minimum set of skills to be successful in this role include:

  • MSBuild familiarity: Be able to understand MSBuild output and project file format with the ability to track down the source of an error. Ideally should have at least some experience with both desktop and Client-Core-based MSBuild
  • VSTS familiarity: Be able to use VSTS online to look through build history, agent pools, and other aspects that may help understand a specific build failure reason.
  • GitHub familiarity: Be able to navigate issues in GitHub, using the ZenHub Kanban plugin, updating, assigning, and labelling issues as appropriate.
  • Operating Systems: Be able to use systems running MacOS, Windows, and Linux enough to troubleshoot common file system issues (file ownership, file handles, disk space, etc) and find system logs. Investigations where the problems appear to be related to machine state will require investigation of the machines used for builds.
  • Scripting languages: Python, Powershell (both Desktop and Core versions), Bash, and cmd scripts are all used as part of our builds. While you won't be expected to write in these languages, being able to understand and debug them is essential for understanding build issues.
·

 
skills: PREFERRED SKILLS

These skills are not mandatory but will help:

Basic use of command line debuggers: Be able to attach a debugger, get a managed call stack, and create a minidump using windbg/cdb on Windows, lldb / others on *Nix systems.

VSTS Yaml-based definitions: Be able to parse the new .yaml build definition format and debug issues

Git: Be able to use GitHub or other sites to track down change histories, "blame" specific changes on users, and in general be able to navigate through Git as a source control system.

Scripting languages: Python, Powershell (both Desktop and Core versions), Bash, and cmd scripts are all used as part of our builds. While you won't be expected to write in these languages, being able to understand and debug them is essential for understanding build issues.


Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.

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