Gameplay Engineer

  • location: Redmond, WA
  • type: Contract
  • salary: $40 - $55 per hour
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job description

Gameplay Engineer

job summary:
Gameplay Engineer needed for contract opportunity with Randstad Technologies client in Redmond, WA

Job Description

Our client is looking for a Gameplay Engineer to join their team to help drive the next generation of gameplay systems and tools for our content creators.

Example systems you will be improving are:

  • Low level run-time physics-based systems like vehicle simulation, character control, constraint systems.
  • Gameplay networking.
Responsibilities

  • Develop vehicle systems and behaviors in cooperation with artists and designers.
  • Create well architected systems that encourage rapid iteration.
  • Debug and optimize key areas of code (not just your own).
  • Aid in the architecture and implementation of gameplay networking.
Qualifications & Skills

  • Experience shipping games as a gameplay or networking engineer. You must have experience shipping AAA current or last generation console games.
  • 2+ years of professional C++ experience.
  • Strong maths and physics.
  • Strong debugging and optimization skills.
  • Strong knowledge of gameplay as well as game networking algorithms.
  • Strong cross-team communication skills. You must work well with creatives (e.g. artists and game designers).
Pluses

  • Extensive development in a multi-player environment.
  • Experience developing gameplay behaviors for action games.
  • Experience working with vehicle or physics simulations.
 
location: Redmond, Washington
job type: Contract
salary: $40 - 55 per hour
work hours: 9am to 5pm
education: Bachelors
 
responsibilities:
Responsibilities

  • Develop vehicle systems and behaviors in cooperation with artists and designers.
  • Create well architected systems that encourage rapid iteration.
  • Debug and optimize key areas of code (not just your own).
  • Aid in the architecture and implementation of gameplay networking.
 
qualifications:
Qualifications & Skills

  • Experience shipping games as a gameplay or networking engineer. You must have experience shipping AAA current or last generation console games.
  • 2+ years of professional C++ experience.
  • Strong maths and physics.
  • Strong debugging and optimization skills.
  • Strong knowledge of gameplay as well as game networking algorithms.
  • Strong cross-team communication skills. You must work well with creatives (e.g. artists and game designers).
Pluses

  • Extensive development in a multi-player environment.
  • Experience developing gameplay behaviors for action games.
  • Experience working with vehicle or physics simulations.
 
skills: Qualifications & Skills

  • Experience shipping games as a gameplay or networking engineer. You must have experience shipping AAA current or last generation console games.
  • 2+ years of professional C++ experience.
  • Strong maths and physics.
  • Strong debugging and optimization skills.
  • Strong knowledge of gameplay as well as game networking algorithms.
  • Strong cross-team communication skills. You must work well with creatives (e.g. artists and game designers).
Pluses

  • Extensive development in a multi-player environment.
  • Experience developing gameplay behaviors for action games.
  • Experience working with vehicle or physics simulations.

Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.

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