Graphics/Tools Developer

  • location: Redmond, WA
  • type: Contract
  • salary: $40 - $55 per hour
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job description

Graphics/Tools Developer

job summary:
Graphics/Tools Developer needed for contract opportunity with Randstad Technologies client in Redmond, WA.

Job Description

Client is looking for a graphics developer to complement its award-winning graphics team. This engineer will aid the art team by improving the tools and processes that help them bring their ideas to life, and will support other internal teams with their graphics needs and requests.

Responsibilities

- Be part of the graphics team delivering features to the fx, lighting, and environment content teams.

- Prototype, maintain, extend, and implement graphics features and tools with a high level of quality.

- Work directly with content creators to make sure they are able to deliver AAA content.

Qualifications & Skills

- Passionate and experienced real-time graphics developer

- 3+ years professional experience coding in C++

- 1+ years professional experience graphics and shading language coding

- Strong graphics, mathematics, debugging, problem solving, and communication

skills

- Demonstrated self-motivated detail-oriented developer

- BS degree or equivalent industry experience

Pluses

- Familiarity with 3rd party packages: Maya, Max, XSI, etc.

- Worked on/shipped a AAA title

- DirectX experience: DX11, DX12, etc.

- Console development experience

 
location: Redmond, Washington
job type: Contract
salary: $40 - 55 per hour
work hours: 9am to 5pm
education: Bachelors
 
responsibilities:
Responsibilities

- Be part of the graphics team delivering features to the fx, lighting, and environment content teams.

- Prototype, maintain, extend, and implement graphics features and tools with a high level of quality.

- Work directly with content creators to make sure they are able to deliver AAA content.

 
qualifications:
Qualifications & Skills

- Passionate and experienced real-time graphics developer

- 3+ years professional experience coding in C++

- 1+ years professional experience graphics and shading language coding

- Strong graphics, mathematics, debugging, problem solving, and communication

skills

- Demonstrated self-motivated detail-oriented developer

- BS degree or equivalent industry experience

Pluses

- Familiarity with 3rd party packages: Maya, Max, XSI, etc.

- Worked on/shipped a AAA title

- DirectX experience: DX11, DX12, etc.

- Console development experience

 
skills: Qualifications & Skills

- Passionate and experienced real-time graphics developer

- 3+ years professional experience coding in C++

- 1+ years professional experience graphics and shading language coding

- Strong graphics, mathematics, debugging, problem solving, and communication

skills

- Demonstrated self-motivated detail-oriented developer

- BS degree or equivalent industry experience

Pluses

- Familiarity with 3rd party packages: Maya, Max, XSI, etc.

- Worked on/shipped a AAA title

- DirectX experience: DX11, DX12, etc.

- Console development experience


Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.

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