Gameplay Engineer

  • location: Pasadena, CA
  • type: Permanent
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job description

Gameplay Engineer

job summary:
Our client has a permanent opening for a Gameplay Engineer in Pasadena, CA.

They are open to candidates of all levels and this job will give you the opportunity to help with the direction of the gameplay architecture and to work on major sub-systems.

KEY RESPONSIBILITIES

  • Work collaboratively with designers, server engineers, and production teams to design, develop and deliver, extensible 'under the hood' game systems.
  • Embrace a problem-solving mindset with a focus on practical development of robust features
  • Monitor the performance and stability of the client to drive continuous improvement.
  • Uphold high-quality standards through technical guidance, leadership, and mentoring
  • Develop new features as part of a continuous live service
Required Skills

· Strong professional experience in C++

· Knowledge of vector math as it pertains to games

· Experience in gameplay programming on shipped games

Preferred Skills

· Experience with custom game engines or UE4

· Good knowledge of game design

· Understanding best use cases for different data structures

· Mobile or console game development experience

Bonus Skills

· FPS experience

· Networked multiplayer programming

· Low-level optimizations

· Knowledge of physics systems

 
location: Pasadena, California
job type: Permanent
work hours: 8am to 5pm
education: Bachelors
 
responsibilities:
Our client has a permanent opening for a Gameplay Engineer in Pasadena, CA.

They are open to candidates of all levels and this job will give you the opportunity to help with the direction of the gameplay architecture and to work on major sub-systems.

KEY RESPONSIBILITIES

  • Work collaboratively with designers, server engineers, and production teams to design, develop and deliver, extensible 'under the hood' game systems.
  • Embrace a problem-solving mindset with a focus on practical development of robust features
  • Monitor the performance and stability of the client to drive continuous improvement.
  • Uphold high-quality standards through technical guidance, leadership, and mentoring
  • Develop new features as part of a continuous live service
Required Skills

· Strong professional experience in C++

· Knowledge of vector math as it pertains to games

· Experience in gameplay programming on shipped games

Preferred Skills

· Experience with custom game engines or UE4

· Good knowledge of game design

· Understanding best use cases for different data structures

· Mobile or console game development experience

Bonus Skills

· FPS experience

· Networked multiplayer programming

· Low-level optimizations

· Knowledge of physics systems

 
qualifications:
Our client has a permanent opening for a Gameplay Engineer in Pasadena, CA.

They are open to candidates of all levels and this job will give you the opportunity to help with the direction of the gameplay architecture and to work on major sub-systems.

KEY RESPONSIBILITIES

  • Work collaboratively with designers, server engineers, and production teams to design, develop and deliver, extensible 'under the hood' game systems.
  • Embrace a problem-solving mindset with a focus on practical development of robust features
  • Monitor the performance and stability of the client to drive continuous improvement.
  • Uphold high-quality standards through technical guidance, leadership, and mentoring
  • Develop new features as part of a continuous live service
Required Skills

· Strong professional experience in C++

· Knowledge of vector math as it pertains to games

· Experience in gameplay programming on shipped games

Preferred Skills

· Experience with custom game engines or UE4

· Good knowledge of game design

· Understanding best use cases for different data structures

· Mobile or console game development experience

Bonus Skills

· FPS experience

· Networked multiplayer programming

· Low-level optimizations

· Knowledge of physics systems

 
skills: Our client has a permanent opening for a Gameplay Engineer in Pasadena, CA.

They are open to candidates of all levels and this job will give you the opportunity to help with the direction of the gameplay architecture and to work on major sub-systems.

KEY RESPONSIBILITIES

  • Work collaboratively with designers, server engineers, and production teams to design, develop and deliver, extensible 'under the hood' game systems.
  • Embrace a problem-solving mindset with a focus on practical development of robust features
  • Monitor the performance and stability of the client to drive continuous improvement.
  • Uphold high-quality standards through technical guidance, leadership, and mentoring
  • Develop new features as part of a continuous live service
Required Skills

· Strong professional experience in C++

· Knowledge of vector math as it pertains to games

· Experience in gameplay programming on shipped games

Preferred Skills

· Experience with custom game engines or UE4

· Good knowledge of game design

· Understanding best use cases for different data structures

· Mobile or console game development experience

Bonus Skills

· FPS experience

· Networked multiplayer programming

· Low-level optimizations

· Knowledge of physics systems


Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.

Qualified applicants in San Francisco with criminal histories will be considered for employment in accordance with the San Francisco Fair Chance Ordinance.

We will consider for employment all qualified Applicants, including those with criminal histories, in a manner consistent with the requirements of applicable state and local laws, including the City of Los Angeles' Fair Chance Initiative for Hiring Ordinance.

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