Animator

  • location: Redmond, WA
  • type: Contract
  • salary: $35 - $45 per hour
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job description

Animator

job summary:
Animator needed for contract opportunity with Randstad Technologies client in Redmond, WA.

Job Responsibilities:

  • Create a variety of real-time, mocap based biped and quadruped animations and state machines at a high, consistent quality bar.
  • Collaborate with Tech Art to implement animations and state machines in engine.
  • Work closely with the Lead Technical Animator during motion capture shoots.
  • Collaborate with other disciplines to deliver compelling character experiences.
  • Identify opportunities to improve workflows and increase efficiency.
  • Collaborate with the Technical Animators on improvements to the animation tools.
  • Present ideas, feedback, and create documentation relating to core animation workflows.
Qualifications and Skills:

  • 3+ years' game animation experience or related entertainment industry experience.
  • Experience working with motion capture data.
  • A demo reel demonstrating an understanding of grounded, realistic human movement.
  • Strong understanding of the principles of animation and how best to adapt those to create believable characters and experiences.
  • Strong knowledge of one or more 3D animation packages, Maya and MotionBuilder preferred.
  • In-depth industry knowledge of character, animation, and motion capture pipelines.
  • Enthusiasm for studying and analyzing animation and movement from other media.
  • Experience with Granny 3D animation system a plus.
 
location: Redmond, Washington
job type: Contract
salary: $35 - 45 per hour
work hours: 9am to 5pm
education: Bachelors
 
responsibilities:
Animator needed for contract opportunity with Randstad Technologies client in Redmond, WA.

Job Responsibilities:

  • Create a variety of real-time, mocap based biped and quadruped animations and state machines at a high, consistent quality bar.
  • Collaborate with Tech Art to implement animations and state machines in engine.
  • Work closely with the Lead Technical Animator during motion capture shoots.
  • Collaborate with other disciplines to deliver compelling character experiences.
  • Identify opportunities to improve workflows and increase efficiency.
  • Collaborate with the Technical Animators on improvements to the animation tools.
  • Present ideas, feedback, and create documentation relating to core animation workflows.
 
qualifications:
Qualifications and Skills:

  • 3+ years' game animation experience or related entertainment industry experience.
  • Experience working with motion capture data.
  • A demo reel demonstrating an understanding of grounded, realistic human movement.
  • Strong understanding of the principles of animation and how best to adapt those to create believable characters and experiences.
  • Strong knowledge of one or more 3D animation packages, Maya and MotionBuilder preferred.
  • In-depth industry knowledge of character, animation, and motion capture pipelines.
  • Enthusiasm for studying and analyzing animation and movement from other media.
  • Experience with Granny 3D animation system a plus.
 
skills: Qualifications and Skills:

  • 3+ years' game animation experience or related entertainment industry experience.
  • Experience working with motion capture data.
  • A demo reel demonstrating an understanding of grounded, realistic human movement.
  • Strong understanding of the principles of animation and how best to adapt those to create believable characters and experiences.
  • Strong knowledge of one or more 3D animation packages, Maya and MotionBuilder preferred.
  • In-depth industry knowledge of character, animation, and motion capture pipelines.
  • Enthusiasm for studying and analyzing animation and movement from other media.
  • Experience with Granny 3D animation system a plus.

Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.

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