Graphics Software Engineer

  • location: Redmond, WA
  • type: Contract
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job description

Graphics Software Engineer

job summary:
Client is looking for graphics software engineers to work on client's proprietary graphics drivers and software for client gaming platforms.

 
location: Redmond, Washington
job type: Contract
work hours: 8am to 5pm
education: Bachelors
 
responsibilities:
This engineer will be responsible for working with internal teams and vendors on critical features, performance tuning and troubleshooting. The successful candidate will be a high-energy problem-solver with a passion for excellence and a proven track record. They are looking for people who are excellent team players, and who work well on individual assignments. A strong background in 3D graphics is required.

 
qualifications:
  • OpenGL or DirectX programming experience required
  • Competent programming skills in C/C++
  • Experience with graphics performance analysis and optimization
  • Excellent software design, problem solving and debugging skills
  • Prefer development experience on embedded systems or game consoles
  • BS is required. MS is preferred.
  • 2 years professional experience in systems and graphics development OR demonstrated equivalent in programming projects.
 
skills:
  • OpenGL or DirectX programming experience required
  • Competent programming skills in C/C++
  • Experience with graphics performance analysis and optimization
  • Excellent software design, problem solving and debugging skills
  • Prefer development experience on embedded systems or game consoles
  • BS is required. MS is preferred.
  • 2 years professional experience in systems and graphics development OR demonstrated equivalent in programming projects.

Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.

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