Software Engineer - Physics

  • location: Redmond, WA
  • type: Contract
  • salary: $37 - $47 per hour
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job description

Software Engineer - Physics

job summary:
Software Engineer - Physics needed for contract opportunity with Randstad Technologies client in Redmond, WA.

  • Our client is looking for a Physics engineer to join the Core Game Systems team working on the next big AAA shooter experience. As a physics engineer, you'll work alongside a team of talented individuals to build out and debug physics features in the engine.
  • Core Game Systems is a team of specialists, and our mandate is to ensure the Slipspace engine can scale to match the immense amount of content created by our gameplay designers and artists.
  • The focus of the role will be on Physics, but candidates should expect to work across a range of technologies to fit the needs the team - other technologies that fall in this space are Navigation, Content Streaming, and Scripting Systems. The ideal candidate will enjoy tackling challenging and complex problems, with an eye for scalable design and architectural elegance.
Responsibilities

  • Develop deep knowledge of low-level gameplay systems - especially physics
  • Provide scalable solutions for a variety of gameplay problems
  • Work with other engineers to review and evaluate code architecture and system designs
  • Improve existing (and sometimes old) systems that aren't performing to required standard
  • Investigate complex issues arising in core game systems
  • Consider user impact features for designers and artists when designing low-level systems and features
Qualifications & Skills

  • 4+ years of professional programming experience
  • 3+ years of experience in C++
  • 2+ years of experience working in game physics
  • Comfort working with large complex codebases
  • History of successful feature execution in a legacy environment
  • Proven ability to gather deep knowledge of specific features
  • Willingness to dig into the details of complex problems
  • Pluses
  • Experience with modern game engines and technologies
  • Experience working with Havok
  • Experience with LUA or similar scripting systems
 
location: Redmond, Washington
job type: Contract
salary: $37 - 47 per hour
work hours: 9am to 5pm
education: Bachelors
 
responsibilities:
Responsibilities

  • Develop deep knowledge of low-level gameplay systems - especially physics
  • Provide scalable solutions for a variety of gameplay problems
  • Work with other engineers to review and evaluate code architecture and system designs
  • Improve existing (and sometimes old) systems that aren't performing to required standard
  • Investigate complex issues arising in core game systems
  • Consider user impact features for designers and artists when designing low-level systems and features
 
qualifications:
Qualifications & Skills

  • 4+ years of professional programming experience
  • 3+ years of experience in C++
  • 2+ years of experience working in game physics
  • Comfort working with large complex codebases
  • History of successful feature execution in a legacy environment
  • Proven ability to gather deep knowledge of specific features
  • Willingness to dig into the details of complex problems
  • Pluses
  • Experience with modern game engines and technologies
  • Experience working with Havok
  • Experience with LUA or similar scripting systems
 
skills: Qualifications & Skills

  • 4+ years of professional programming experience
  • 3+ years of experience in C++
  • 2+ years of experience working in game physics
  • Comfort working with large complex codebases
  • History of successful feature execution in a legacy environment
  • Proven ability to gather deep knowledge of specific features
  • Willingness to dig into the details of complex problems
  • Pluses
  • Experience with modern game engines and technologies
  • Experience working with Havok
  • Experience with LUA or similar scripting systems

Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.

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