Live Team Engineer (C++ & C#)

  • location: Redmond, WA
  • type: Contract
  • salary: $37 - $47 per hour
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job description

Live Team Engineer (C++ & C#)

job summary:
Live Team Engineer needed for contract opportunity with Randstad Technologies client in Redmond, WA.

  • Our client is looking for an engineer to join our team working on the next big AAA shooter experience. Work on one of the most exciting and creative intellectual properties in the industry and help drive the future of AAA.
  • As an Engineer on the Live team, you will work on all aspects of our game's user-interface, including everything from player-facing UI to back-end tooling. You will need to work in an existing codebase to create systems to allow our artists and designers to create beautiful, highly-functional and performant UI. The ideal candidate will enjoy finding new ways to leverage existing systems to enable content creators to do more.
Responsibilities

  • Drive enhancement and development within our proprietary UI system in the Slipspace engine.
  • Work with designers and artists to plan new features and find ways to improve workflows.
  • Work with producers to accurately schedule and coordinate cross-team to deliver polished, and comprehensive features
Qualifications & Skills

  • Professional software engineering experience in C++ and C#
  • Experience working with large and complex codebases
  • Strong communication skills, with both technical and non-technical team members
Pluses

  • Previous game development or tools experience
  • Shipped titles or experience supporting a released title
  • Experience developing in a multi-player environment
  • Familiarity using Lua as an embedded scripting language
  • Passion for creating amazing AAA game experiences
 
location: Redmond, Washington
job type: Contract
salary: $37 - 47 per hour
work hours: 9am to 5pm
education: Bachelors
 
responsibilities:
Responsibilities

  • Drive enhancement and development within our proprietary UI system in the Slipspace engine.
  • Work with designers and artists to plan new features and find ways to improve workflows.
  • Work with producers to accurately schedule and coordinate cross-team to deliver polished, and comprehensive features
 
qualifications:
Qualifications & Skills

  • Professional software engineering experience in C++ and C#
  • Experience working with large and complex codebases
  • Strong communication skills, with both technical and non-technical team members
Pluses

  • Previous game development or tools experience
  • Shipped titles or experience supporting a released title
  • Experience developing in a multi-player environment
  • Familiarity using Lua as an embedded scripting language
  • Passion for creating amazing AAA game experiences
 
skills: Qualifications & Skills

  • Professional software engineering experience in C++ and C#
  • Experience working with large and complex codebases
  • Strong communication skills, with both technical and non-technical team members
Pluses

  • Previous game development or tools experience
  • Shipped titles or experience supporting a released title
  • Experience developing in a multi-player environment
  • Familiarity using Lua as an embedded scripting language
  • Passion for creating amazing AAA game experiences

Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.

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