Technical UX Designer

  • location: Redmond, WA
  • type: Contract
  • salary: $30 - $36 per hour
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job description

Technical UX Designer

job summary:
Technical UX Designer needed for contract opportunity with Randstad Technologies client in Redmond, WA.

Our client is looking for a Technical UX Designer to join their team on the next AAA experience. As a Technical UX Designer, you create user interface systems for menus, navigation, and player customization. Working with teams across the studio to design, implement, and deliver a wide variety of features from spec to screen, the Technical UX Designer takes paper ideas and makes them real from start to finish.

Responsibilities

  • Partner with other Designers to create feature specs and flows to articulate the user experience
  • Collaborate with Designers, Producers, Engineers, and Artists to rapidly create in-engine prototypes
  • Deliver features at quality and on time
  • Implement, troubleshoot, and polish final on-screen experiences
  • Drive open communication across disciplines
  • Represent users of all types by creating experiences that are accessible to everyone
Qualifications & Skills

  • 2+ years of experience as a designer/developer shipping games or consumer-facing services
  • An online portfolio of shipped interactive features
  • Deep understanding of object-oriented scripting and markup languages (C, LUA, and/or others)
  • Ability to pick up complex tools and familiarity with gaming industry tools and pipelines
  • Talent for identifying and solving complex user experience issues
  • Strong cross-disciplinary collaboration ability that makes team members and experiences better
  • Exceptional verbal/written communication and presentation skills
  • Intense attention to detail and quality
  • Passion for games and all types of gamers
 
location: Redmond, Washington
job type: Contract
salary: $30 - 36 per hour
work hours: 9am to 5pm
education: Bachelors
 
responsibilities:
Responsibilities

  • Partner with other Designers to create feature specs and flows to articulate the user experience
  • Collaborate with Designers, Producers, Engineers, and Artists to rapidly create in-engine prototypes
  • Deliver features at quality and on time
  • Implement, troubleshoot, and polish final on-screen experiences
  • Drive open communication across disciplines
  • Represent users of all types by creating experiences that are accessible to everyone
 
qualifications:
Qualifications & Skills

  • 2+ years of experience as a designer/developer shipping games or consumer-facing services
  • An online portfolio of shipped interactive features
  • Deep understanding of object-oriented scripting and markup languages (C, LUA, and/or others)
  • Ability to pick up complex tools and familiarity with gaming industry tools and pipelines
  • Talent for identifying and solving complex user experience issues
  • Strong cross-disciplinary collaboration ability that makes team members and experiences better
  • Exceptional verbal/written communication and presentation skills
  • Intense attention to detail and quality
  • Passion for games and all types of gamers
 
skills: Qualifications & Skills

  • 2+ years of experience as a designer/developer shipping games or consumer-facing services
  • An online portfolio of shipped interactive features
  • Deep understanding of object-oriented scripting and markup languages (C, LUA, and/or others)
  • Ability to pick up complex tools and familiarity with gaming industry tools and pipelines
  • Talent for identifying and solving complex user experience issues
  • Strong cross-disciplinary collaboration ability that makes team members and experiences better
  • Exceptional verbal/written communication and presentation skills
  • Intense attention to detail and quality
  • Passion for games and all types of gamers

Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.

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