Narrative Technical Animator

  • location: Redmond, WA
  • type: Contract
  • salary: $25 - $30 per hour
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job description

Narrative Technical Animator

job summary:
Narrative Technical Animator needed for contract opportunity with Randstad Technologies client in Redmond, WA.

  • Client is looking for a Narrative Technical Animator to join our team working on the next big shooter experience. As a Narrative Technical Animator, you will help create complex runtime narrative moments that blend across and utilize different animation systems.
  • You will author or help others author these moments and work with Narrative Designers to help with the implementation into our engine. We are looking for someone with a strong technical and animation background and experience in runtime animation systems.
Responsibilities

  • Author or facilitate the implementation of complex narrative moments that seamlessly blend narrative and gameplay animation without breaking player immersion.
  • Work closely with the animation director, technical animation director, narrative animation programmers, animators and technical narrative designers.
  • Support narrative team by problem solving and debugging narrative animation and gameplay animation systems used to build story moments.
  • Help develop the industry's best narrative animation workflow through regular feedback for UX designers and tools programmers
Qualifications & Skills

  • 2+ years experience in games with at least one shipped title.
  • Experience working with and implementing runtime narrative/cinematic systems a must.
  • Authoring of animation trees, cinematic moments and state machines experience.
  • Expert skills in Maya.
  • Good understanding of algorithms, performance, optimization, and debugging.
  • Understanding of modern runtime animation schemas.
Preferred Qualifications & Skills

  • Animation Experience
  • Experience with motion capture.
  • Comfort with scripting languages.
  • Experience with Unreal Blueprints.
 
location: Redmond, Washington
job type: Contract
salary: $25 - 30 per hour
work hours: 9am to 5pm
education: Bachelors
 
responsibilities:
Responsibilities

  • Author or facilitate the implementation of complex narrative moments that seamlessly blend narrative and gameplay animation without breaking player immersion.
  • Work closely with the animation director, technical animation director, narrative animation programmers, animators and technical narrative designers.
  • Support narrative team by problem solving and debugging narrative animation and gameplay animation systems used to build story moments.
  • Help develop the industry's best narrative animation workflow through regular feedback for UX designers and tools programmers
 
qualifications:
Qualifications & Skills

  • 2+ years experience in games with at least one shipped title.
  • Experience working with and implementing runtime narrative/cinematic systems a must.
  • Authoring of animation trees, cinematic moments and state machines experience.
  • Expert skills in Maya.
  • Good understanding of algorithms, performance, optimization, and debugging.
  • Understanding of modern runtime animation schemas.
 
skills: Preferred Qualifications & Skills

  • Animation Experience
  • Experience with motion capture.
  • Comfort with scripting languages.
  • Experience with Unreal Blueprints.

Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.

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