PC Generalist Engineer

  • location: Redmond, WA
  • type: Contract
  • salary: $40 - $50 per hour
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job description

PC Generalist Engineer

job summary:
PC Generalist Engineer needed for contract opportunity with Randstad Technologies client in Redmond, WA.

  • Client is looking for a dedicated PC developer to build foundational systems and ensure an exceptional PC experience for AAA Infinite. This engineer will be solely responsible for their development tasks, including proposing, documenting, coding, validating, and refining systems.
  • They will also verify cross-team systems can integrate together to produce the intended player experience. A strong sense of PC gamer expectations and great communication skills will be crucial.
  • This candidate will have a variety of tasks around the PC ecosystem, some have been scoped and some are unknown. Tasks will including owning the integration of new input libraries to support peripherals on PC, integration with social APIs and platforms, and storefront integration. Experience with content packaging and deployment, as well as social feature development are directly applicable.
Responsibilities

  • Develop for PC as a primary platform, adapting previously console focused systems to create a first-rate experience for PC gamers.
  • Document and review designs for assigned projects
  • Write efficient code that conforms to our coding standards and best practices
  • Deliver fully tested (Unit, Functional and Stress) and reviewed code
Qualifications and Skills

  • Experienced PC developer with a passion for creating an excellent player experience
  • 3+ years professional experience coding in C++
  • Strong debugging, problem solving, and communication skills
  • Demonstrated self-motivated detail-oriented developer
  • Flexibility to tackle a variety of problems and features
  • BS degree or equivalent industry experience
Plusses

  • Familiarity with PC Hardware and peripherals
  • Familiarity with performance analysis and optimization
  • Familiarity with supporting multiple Windows OS environments
  • Experience with installers, launchers and services
  • Worked on or shipped a PC game (AAA or Indie title)
  • Client or client related development experience
 
location: Redmond, Washington
job type: Contract
salary: $40 - 50 per hour
work hours: 9am to 5pm
education: Bachelors
 
responsibilities:
Responsibilities

  • Develop for PC as a primary platform, adapting previously console focused systems to create a first-rate experience for PC gamers.
  • Document and review designs for assigned projects
  • Write efficient code that conforms to our coding standards and best practices
  • Deliver fully tested (Unit, Functional and Stress) and reviewed code
 
qualifications:
Qualifications and Skills

  • Experienced PC developer with a passion for creating an excellent player experience
  • 3+ years professional experience coding in C++
  • Strong debugging, problem solving, and communication skills
  • Demonstrated self-motivated detail-oriented developer
  • Flexibility to tackle a variety of problems and features
  • BS degree or equivalent industry experience
 
skills: Plusses

  • Familiarity with PC Hardware and peripherals
  • Familiarity with performance analysis and optimization
  • Familiarity with supporting multiple Windows OS environments
  • Experience with installers, launchers and services
  • Worked on or shipped a PC game (AAA or Indie title)
  • Client or client related development experience

Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.

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