Asset Artist

  • location: Redmond, WA
  • type: Contract
  • salary: $20 - $30 per hour

job description

Asset Artist

job summary:
Asset Artist needed for contract opportunity with Randstad Technologies client in Redmond, WA.

Job Description

We are seeking a self-motivated and experienced Asset Artist to join our team for an upcoming game launch. As our Asset Artist you'll be responsible for delivering high resolution renders and captures of game art for use in-game and in marketing materials.

The ideal candidate is a quick learner and forward-thinker that has hands-on experience crafting compelling images, composition, and lighting to amplify game features and content. Someone who is a strong communicator, collaborates and thrives within multi-disciplinary teams and is accomplished in working with a variety of 2D and 3D software packages and demonstrates the ability to raise the quality bar.

Responsibilities

  • Work directly with game production and engineering teams to capture pre-release in-engine game assets
  • Work with Art Direction and Art Leads to raise the visual bar for our internal and external rendered asset content
  • Partner with engineering to learn, test and improve our internal asset capture tools
  • Prepare assets for use across internal and external marcom initiatives
  • Collaborate and partner with both internal and external partners to ensure design excellence across all digital channels while driving the correct implementation and execution of design direction
Qualifications and Skills

  • A portfolio that demonstrates an ability to create and capture artistically excellent imagery, with experience in creating print and digital assets within a professional content production environment
  • Experience in 3D game engines, including lighting and post processing
  • General knowledge and experience of industry standard 3D rendering software and comfortable learning new toolsets and pipelines
  • Comfortable working with and manipulating pre-posed in-game character meshes
  • Experience with compositing backgrounds, adjusting lighting and general polish to character renders and screenshots
  • Experience with Adobe Photoshop
  • Ability to complete tasks within the production schedule and/or raise any concerns with your managers as necessary
  • Excellent interpersonal skills, self-motivated, a great teammate
Preferred Qualifications

  • 5+ years' experience in a Visual Designer or Artist role
  • A bachelor's degree in Fine Arts, Graphic Design, Illustration, or comparable work experience.
  • Experience producing AAA-quality visual design assets for a wide array of programs, mediums, and public-facing endeavors
  • A passion for games
  • Previous experience with large games or entertainment franchises
  • Experience & expertise with various game engines
 
location: Redmond, Washington
job type: Contract
salary: $20 - 30 per hour
work hours: 8am to 5pm
education: Bachelors
 
responsibilities:
  • Work directly with game production and engineering teams to capture pre-release in-engine game assets
  • Work with Art Direction and Art Leads to raise the visual bar for our internal and external rendered asset content
  • Partner with engineering to learn, test and improve our internal asset capture tools
  • Prepare assets for use across internal and external marcom initiatives
  • Collaborate and partner with both internal and external partners to ensure design excellence across all digital channels while driving the correct implementation and execution of design direction
 
qualifications:
  • Experience level: Experienced
  • Minimum 3 years of experience
 
skills:
  • Artist*
  • asset managment
  • Fixed Asset
  • Education: Bachelors

Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.

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