World Builder

  • location: Redmond, WA
  • type: Contract
  • salary: $32 - $42 per hour

job description

World Builder

job summary:
World Builder needed for Contract Opportunity with Randstad Technologies client in Redmond, WA.

A renowned game studio currently working on AAA console title is looking for World Building Environment Artists to join our team to assemble and set dress levels and maps. We are looking for candidates with a strong desire to work in the Sci-Fi genre and a strong command of art foundations like silhouette, color, light and composition to create highly optimized game environments.

Candidates will be experienced in working closely with design to build fun worlds while balancing visual impact and storytelling. Candidates should have a strong understanding of the construction process for modern, large scale game environments that accounts for gameplay requirements. The ideal candidate must be highly effective and positive in ambiguous situations, able to self-motivate to high performance, manage your time effectively and react quickly to changing requirements.

Please Note:? All candidates must deliver a full resume with samples to be considered for this position.??

Minimum Qual?ifications and Skills

  • 7+ years of professional experience working with game environments
  • Shipped multiple titles on multiple platforms
  • Excellent World Building and scene composition skills
  • Experience with large scale environment construction
  • Experience with FPS games
  • Owned and shipped multiple levels and maps
  • Experience with Autodesk Maya required
  • Artist must have knowledge of modern game asset development process
  • Artist should have strong time management and communication skills
  • The ability to quickly grasp new technical concepts required
  • ?Game Editor centric workflow experience a plus
 
location: Redmond, Washington
job type: Contract
salary: $32 - 42 per hour
work hours: 8am to 5pm
education: Bachelors
 
responsibilities:
Candidates will be experienced in working closely with design to build fun worlds while balancing visual impact and storytelling. Candidates should have a strong understanding of the construction process for modern, large scale game environments that accounts for gameplay requirements. The ideal candidate must be highly effective and positive in ambiguous situations, able to self-motivate to high performance, manage your time effectively and react quickly to changing requirements.

 
qualifications:
  • Experience level: Experienced
  • Minimum 3 years of experience
  • Education: Bachelors
 
skills:
  • World Builder
  • Autodesk Maya

Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.

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