UX Designer

  • location: Redmond, WA
  • type: Contract
  • salary: $32 - $42 per hour

job description

UX Designer

job summary:
UX Designer needed for contract role with Randstad Technologies client in Redmond, WA.

Responsibilities

  • Convert goals and requirements into viable shippable solutions which follow and complement our UX strategy and design principles, through appropriate UX design methodologies, such as wireframes, user flows, and prototyping.
  • Deliver high fidelity and high-quality UI screens that align with the product's experience goals, usability and accessibility standards.
  • Present cohesive design approaches to non-design audiences.
  • Understand player needs and motivations and integrate them into UX design to contribute to user features and functionality.
  • Work with the development team to maintain quality as they implement new features.
  • Work with analytics, research, and user feedback to ensure that the customer's desires are being fulfilled.
Qualifications

  • 3-5 years work related experience required.
  • 2+ years UX design experience in console gaming with at least 1 development cycle in a design role on a shipped game.
  • Strong visual design skills (i.e., composition, iconography, layout, typography, color theory).
  • Excel at cross-functional communication and scoping designs to fit a schedule.
  • Experience creating digital prototypes in Figma, Adobe XD, Sketch, Origami, or Marvel (the candidate will be required to use Figma for this position).
  • Previous working experience in cross-platform games and in-game marketplace design.
  • Self-motivated and drive for excellence. Able to work by yourself and as part of a team.
  • Knowledge of the Minecraft franchise including differences between the PC, console, and mobile editions and the various modes of play available in each.
An exceptional candidate will have one or more of the following:

  • Experience designing applications for a global and multilingual user base.
  • Driving collaboration across multiple teams in different time zones.
  • Knowledge of Unity or Unreal engine UI systems for prototyping purposes.
 
location: Redmond, Washington
job type: Contract
salary: $32 - 42 per hour
work hours: 8am to 5pm
education: Bachelors
 
responsibilities:
Responsibilities

  • Convert goals and requirements into viable shippable solutions which follow and complement our UX strategy and design principles, through appropriate UX design methodologies, such as wireframes, user flows, and prototyping.
  • Deliver high fidelity and high-quality UI screens that align with the product's experience goals, usability and accessibility standards.
  • Present cohesive design approaches to non-design audiences.
  • Understand player needs and motivations and integrate them into UX design to contribute to user features and functionality.
  • Work with the development team to maintain quality as they implement new features.
  • Work with analytics, research, and user feedback to ensure that the customer's desires are being fulfilled.
 
qualifications:
  • Experience level: Experienced
  • Minimum 3 years of experience
  • Education: Bachelors
 
skills:
  • Ux

Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.

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