Gameplay Engineer

  • location: Redmond, WA
  • type: Contract
  • salary: $44 - $54 per hour

job description

Gameplay Engineer

job summary:
Multiplayer Gameplay Engineer needed for a contract opportunity with Randstad Technologies client in Redmond, WA.

Minimum Qualifications and Skills

  • Professional software engineering experience in C++
  • Professional experience shipping products with a multidisciplinary team
  • Professional experience working closely with creative team members to deliver features

  • strong communication skills, with both technical and non-technical team members
  • Software engineering experience, including software design, analysis, and debugging
  • Experience working with a multithreaded game engine
  • Familiarity using Lua as an embedded scripting language
location: REDMOND, Washington
job type: Contract
salary: $44 - 54 per hour
work hours: 8am to 5pm
education: Bachelors
  • Collaborate closely with designers and content creators to deliver gameplay experiences
  • Design and implement new gameplay systems, from prototype to completion
  • Extend and improve existing gameplay systems
  • Team up with other developers across the studio to deliver amazing results
  • Participate in technical systems design and planning
  • Solve issues that stand in the way of great player experiences
  • Work with team leads and producers to estimate, track, and scope work across all phases of the project
  • Experience level: Experienced
  • Minimum 3 years of experience
  • Education: Bachelors
  • C#
  • Lua
  • C++ (3 years of experience is required)

Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.

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