Software Engineer

  • location: Redmond, WA (remote)
  • type: Contract
  • salary: $50 - $60 per hour

job description

Software Engineer

job summary:
Tool Software Engineer needed for Contract Opportunity with Randstad Technologies client.

In this role you will help drive the design and implementation of tools and workflows optimized for AAA game development in a fast paced and dynamic work environment. You will work closely with a variety of departments, our Design and Art Teams and other co-development partners to build out and support tools and pipelines for our various titles.

RESPONSIBILITIES:

- Develop and maintain a variety of tools and workflows used by a large game development team including tools integrated into our art packages, our source control software and Unreal Engine.

- Increase the overall effectiveness of the development teams by aligning closely with various disciplines both within and outside of the studio.

- Identify new and existing workflows which can be developed and extended to aid in the development of the game.

Required

  • Bachelor of Math/Computer Science
  • Programming background in C#, SQL and scripting languages
  • Experience working in the Unreal Engine
  • Solid understanding of software engineering best practices
  • strong communication skills
  • Passion for games and a "customer-obsessed" attitude
  • At least 3 years of professional software development experience
Preferred

  • Professional C++ experience
  • Solid 3D Math skills (linear algebra and trig.)
  • strong grasp of UX design principles;
  • Experience with building UI applications (MVVM)
  • Experience with complex games systems (animation, graphics, game engine, etc.)
  • Experience using 3D editors and applications
 
location: Redmond, Washington
job type: Contract
salary: $50 - 60 per hour
work hours: 8am to 5pm
education: Bachelors
 
responsibilities:
- Develop and maintain a variety of tools and workflows used by a large game development team including tools integrated into our art packages, our source control software and Unreal Engine.

- Increase the overall effectiveness of the development teams by aligning closely with various disciplines both within and outside of the studio.

- Identify new and existing workflows which can be developed and extended to aid in the development of the game.

 
qualifications:
  • Experience level: Experienced
  • Minimum 3 years of experience
  • Education: Bachelors
 
skills:
  • Embedded Software Integrationm

Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.

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